Lord High Rikonian's Ultimate Vampire R.C.C. Page

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Out of the darkness of the human soul, they come. They stalk our nightmares. They define our darkest fears, and our darker desires. They drink our blood. They are vampires.
But it seems that everyone has their own ideas on what they should be. Some see them as "cloaked seducers of myth™" others as eurotrash rock star wannabes, and some for some odd reason see them as the manifestation of yet another ugly supernatural one-eyed squid thingy.
Well, since no one Vampire R.C.C. can please everyone, I did the next best thing, I created this special Make-Your-Own-Vampire R.C.C. page. Simply go through it, and pick the traits you like. You may roll for the traits, or select them manually.

Source of the Curse

This is the true nature of the beast. What gave them their powers and their flaws.

Evil Force

If your vampire derives its powers from an evil force, use this chart, elsewise skip it. This section is sparse, because you are to pcik or roll a broad category and then either make an Evil Force™ to be the source of power, or pick one from one of the many Palladium books. Also, you may, if it seems appropriate, use a good force, but be a little realistic. I mean, I somehow doubt that Appollo and Tyr would send blood sucking fiends into the world to right its wrongs. Also, I only added the most basic groupings, if you want to make the Evil Force™ an Exiled Psionic, for example, you are perfectly free to do so.

Evil Force Control

This is the extent of the control the Evil Force™ has over the vampire.

Propogation

This is how the vampires increase their numbers. It is suggested that you select only one, but you may pick more if you like

Propogation II: Potential Convertees

Roll here if the vampires create more of themselves by converting others.

Feeding

This is the stuff the vamp feeds on, and the way he does it.

Feeding Frequency

How often does the vamp need to eat?

Life Status

Is the vampire a rotting corpse, a supernatural (but alive) man, or a spirit?

Appearance

How did the change affect our vampiric friend?

Effect On Existing Powers

If the vampire has existing powers, find out how they are affected. Roll for magic knowledge, innate magical abilities, psionics, super abilities, chi abilities, and any otehr funky powers you can think of. NOTE: About 15% of vampire classes actually replace all of the existing abilities of an initiate. This is called being "reborn." If this is the case, then ignore this table.

Vampire Powers:

Roll on each of these tables to determine strengths of the vampire. Note that if the vamprie class is "reborn" then when it says add a bonus to existing stat, then add the bonus to a roll of 3D6. So if a vamp class would normally add 10 to it's PS,. but this particular class is reborn, then PS is replaced with 3D6 + 10.

Strength

Damage Capacity

NOTE: If the vamp is reborn, then the old damage capacity is not added, so use a base HP of 2D4x10. Also note that msot of these guys are SDC creatures in Rifts.

Regeneration

Note: This does not work while expsoed to a weakness.

General Attribute Bonus

Roll on this chart for PE, PP, and ME

The Old Nosferatu Mind Trick

There is a 75% chance that all memebrs of this class of vamprie possess teh Hypnotic Suggestion psionic ability.

Mirrors

Can the vamp look mimself in the mirror anymore? Byt he way, if there is a mirror effect, there is a 95% chance it works on cameras as well. Even if not, camera images will be blurry or look like double exposures if there is a mirror effect.

Powers

Roll 1D6 times on this table. If an initiate has powers equal or greater to the vamp power (for example, a Mind Melter becoming a psionic vamp), and the vamp class is not a "reborn" then the initiate does not gain that power.

Weaknesses:

Roll on each of these tables to determine weaknesses of the vampire...

Effect of Sunlight:

Viable Sunlight:

Effect of Day:

This describes hwo the vampire is affected when it is day, but he is out of the sun.

Effect of Holy Symbols:

This describes hwo the vampire is affected when it is day, but he is out of the sun.

How They Die

OK, we've already found out about sunlight, now let's see what else can kill our vamp friend. NOTE: If soemthing cannot hurt the vamp, then he doesn't really take damage from it. Those knives and bullets may seem to hurt him, but that damage is illusory. Anyway, roll 1D6 times on this chart. Of course, you may make up your own as well if you wish.